IsPlayerDead: Difference between revisions
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== Example == | == Example == | ||
<syntaxhighlight lang="Lua"> | |||
AddCommand("acceptdeath", function(playerid) | |||
if not IsPlayerDead(player) then | |||
return AddPlayerChat(playerid, "You are not dead.") | |||
end | |||
AddPlayerChat(playerid, "You have accepted death and will respawn shortly.") | |||
end) | |||
</syntaxhighlight> | |||
{{RelatedFunctions}} | {{RelatedFunctions}} | ||
{{Template:PlayerFunctions}} | {{Template:PlayerFunctions}} |
Revision as of 10:05, 12 December 2019
Description
Check if a player is dead.
Syntax
IsPlayerDead(player)
Parameters
- player
The player identifier.
Return Value
- Returns true on success.
Example
AddCommand("acceptdeath", function(playerid)
if not IsPlayerDead(player) then
return AddPlayerChat(playerid, "You are not dead.")
end
AddPlayerChat(playerid, "You have accepted death and will respawn shortly.")
end)