OnGameTick: Difference between revisions
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== Example == | == Example == | ||
<syntaxhighlight lang="Lua"> | |||
OnGameTick() | |||
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{{RelatedFunctions}} | {{RelatedFunctions}} | ||
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Revision as of 07:10, 13 December 2019
Description
Called on execution of the main thread. This is typically every frame (FPS) on clients. Tick rate on the server varies depending on the load. Use GetServerTickRate on the server to get that rate.
Syntax
OnGameTick(DeltaSeconds)
Parameters
- DeltaSeconds
Time in seconds that passed since the last tick.
Example
OnGameTick()