SetVehicleLinearVelocity: Difference between revisions
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SetVehicleLinearVelocity(vehicleId, 100.0, 0.0, 0.0, false) | SetVehicleLinearVelocity(vehicleId, 100.0, 0.0, 0.0, false) | ||
-- Push the vehicle towards 100.0 units in X axis | -- Push the vehicle towards 100.0 units in X axis | ||
<syntaxhighlight> | </syntaxhighlight> | ||
{{RelatedFunctions}} | {{RelatedFunctions}} | ||
{{VehicleFunctions}} | {{VehicleFunctions}} |
Revision as of 19:29, 31 December 2019
Description
Set the vehicle's linear velocity.
Syntax
SetVehicleLinearVelocity(vehicle, x, y, z [, reset])
Parameters
- vehicle
The vehicle identifier. - x
The X axis velocity - y
The Y axis velocity - z
The Z axis velocity - reset (optional)
Boolean __EDIT_ME__
Return Value
- This function returns true.
Example
SetVehicleLinearVelocity(vehicleId, 100.0, 0.0, 0.0, false)
-- Push the vehicle towards 100.0 units in X axis
See also
- CreateVehicle
- DestroyVehicle
- IsValidVehicle
- GetVehicleCount
- GetAllVehicles
- GetVehicleModel
- GetVehicleModelName
- SetVehicleRespawnParams
- IsVehicleStreamedIn
- GetStreamedVehiclesForPlayer
- GetStreamedVehicles
- SetVehicleLocation
- GetVehicleLocation
- SetVehicleRotation
- GetVehicleRotation
- SetVehicleHeading
- GetVehicleHeading
- SetVehicleHealth
- GetVehicleHealth
- SetVehicleLicensePlate
- GetVehicleVelocity
- GetVehicleDriver
- GetVehiclePassenger
- GetVehicleNumberOfSeats
- SetVehicleColor
- GetVehicleColor
- SetVehicleLinearVelocity
- SetVehicleAngularVelocity
- GetVehicleGear
- SetVehicleHoodRatio
- GetVehicleHoodRatio
- SetVehicleTrunkRatio
- GetVehicleTrunkRatio
- StartVehicleEngine
- StopVehicleEngine
- GetVehicleEngineState
- SetVehicleLightEnabled
- GetVehicleLightState
- SetVehicleDamage
- GetVehicleDamage
- AttachVehicleNitro