GetPlayerEquippedWeapon: Difference between revisions
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Created page with "{{Info|Function|Server|1.0}} {{FuncDescription|__EDIT_ME__}} {{FuncSyntax|GetPlayerEquippedWeapon(player)}} {{FuncParameters}} {{FuncParam|player|__EDIT_ME__}} {{FuncRetur..." |
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{{Info|Function|Server|1.0}} | {{Info|Function|Server|1.0}} | ||
{{FuncDescription| | {{FuncDescription|Get the specified player's equiped weapon Id.}} | ||
{{FuncSyntax|GetPlayerEquippedWeapon(player)}} | {{FuncSyntax|GetPlayerEquippedWeapon(player)}} | ||
{{FuncParameters}} | {{FuncParameters}} | ||
{{FuncParam|player| | {{FuncParam|player|The player identifier.}} | ||
{{FuncReturnValue| | {{FuncReturnValue|This function returns the weapon ID.}} | ||
== Example == | == Example == | ||
<syntaxhighlight lang="Lua"> | |||
if GetPlayerEquippedWeapon(playerId) == 21 then | |||
print("Player has equipped a taser.") | |||
end | |||
<syntaxhighlight> | |||
{{RelatedFunctions}} | {{RelatedFunctions}} | ||
{{PlayerFunctions}} |
Revision as of 19:37, 31 December 2019
Description
Get the specified player's equiped weapon Id.
Syntax
GetPlayerEquippedWeapon(player)
Parameters
- player
The player identifier.
Return Value
- This function returns the weapon ID.
Example
<syntaxhighlight lang="Lua"> if GetPlayerEquippedWeapon(playerId) == 21 then
print("Player has equipped a taser.")
end <syntaxhighlight>