SetPlayerWeaponStat: Difference between revisions
From Onset Developer Wiki
No edit summary |
No edit summary |
||
Line 41: | Line 41: | ||
|- | |- | ||
|SpreadMovementModifier | |SpreadMovementModifier | ||
|-1.0-1.0 | |''-''1.0-1.0 | ||
|- | |- | ||
|SpreadCrouchingModifier | |SpreadCrouchingModifier | ||
|-1.0-1.0 | |''-''1.0-1.0 | ||
|- | |- | ||
|RateOfFire | |RateOfFire |
Revision as of 16:22, 7 January 2020
Description
Modifies a weapon stat per player.
Syntax
SetPlayerWeaponStat(player, weaponid, stat, value)
Parameters
- player
The player identifier. - weaponid
The weapon model identifier. - stat
The stat name. - value
New stat value
Return Value
- Returns true on success.
Weapon stats | |||||
---|---|---|---|---|---|
Stat name | Values | ||||
Range | 1.0-50000.0 | ||||
Recoil | 0.0-2.0 | ||||
CameraShake | 0.0-5.0 | ||||
CameraShakeCrouching | 0.0-5.0 | ||||
SpreadMin | 0.0-1.0 | ||||
SpreadMax | 0.0-5.0 | ||||
CameraShake | 0.0-5.0 | ||||
SpreadMovementModifier | -1.0-1.0 | ||||
SpreadCrouchingModifier | -1.0-1.0 | ||||
RateOfFire | 1.0-1000.0 | ||||
MagazineSize | 0.0-100.0 |
Example
__EDIT_ME__
See also
__EDIT_ME__