SetPlayerWeaponStat: Difference between revisions
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== Example == | == Example == | ||
<syntaxhighlight lang="Lua"> | |||
SetPlayerWeaponStat(player, 5, "MagazineSize", 50.0) -- set their magazine size to 50% of whats in weapons JSON, can be used to make modifications like Double Mags and what not | |||
</syntaxhighlight> | |||
{{RelatedFunctions}} | {{RelatedFunctions}} | ||
{{PlayerFunctions}} |
Revision as of 16:28, 7 January 2020
Description
Modifies a weapon stat per player.
Syntax
SetPlayerWeaponStat(player, weaponid, stat, value)
Parameters
- player
The player identifier. - weaponid
The weapon model identifier. - stat
The stat name. - value
New stat value
Return Value
- Returns true on success.
Weapon stats | |||||
---|---|---|---|---|---|
Stat name | Values | ||||
Range | 1.0-50000.0 | ||||
Recoil | 0.0-2.0 | ||||
CameraShake | 0.0-5.0 | ||||
CameraShakeCrouching | 0.0-5.0 | ||||
SpreadMin | 0.0-1.0 | ||||
SpreadMax | 0.0-5.0 | ||||
CameraShake | 0.0-5.0 | ||||
SpreadMovementModifier | -1.0-1.0 | ||||
SpreadCrouchingModifier | -1.0-1.0 | ||||
RateOfFire | 1.0-1000.0 | ||||
MagazineSize | 0.0-100.0 |
Example
SetPlayerWeaponStat(player, 5, "MagazineSize", 50.0) -- set their magazine size to 50% of whats in weapons JSON, can be used to make modifications like Double Mags and what not