SetPlayerWeaponStat: Difference between revisions
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== Example == | == Example == | ||
<syntaxhighlight lang="Lua"> | |||
SetPlayerWeaponStat(player, 5, "MagazineSize", 50.0) -- set their magazine size to 50% of whats in weapons JSON, can be used to make modifications like Double Mags and what not | |||
</syntaxhighlight> | |||
{{RelatedFunctions}} | {{RelatedFunctions}} | ||
{{PlayerFunctions}} | |||
Revision as of 16:28, 7 January 2020
Description
Modifies a weapon stat per player.
Syntax
SetPlayerWeaponStat(player, weaponid, stat, value)
Parameters
- player
The player identifier. - weaponid
The weapon model identifier. - stat
The stat name. - value
New stat value
Return Value
- Returns true on success.
| Weapon stats | |||||
|---|---|---|---|---|---|
| Stat name | Values | ||||
| Range | 1.0-50000.0 | ||||
| Recoil | 0.0-2.0 | ||||
| CameraShake | 0.0-5.0 | ||||
| CameraShakeCrouching | 0.0-5.0 | ||||
| SpreadMin | 0.0-1.0 | ||||
| SpreadMax | 0.0-5.0 | ||||
| CameraShake | 0.0-5.0 | ||||
| SpreadMovementModifier | -1.0-1.0 | ||||
| SpreadCrouchingModifier | -1.0-1.0 | ||||
| RateOfFire | 1.0-1000.0 | ||||
| MagazineSize | 0.0-100.0 | ||||
Example
SetPlayerWeaponStat(player, 5, "MagazineSize", 50.0) -- set their magazine size to 50% of whats in weapons JSON, can be used to make modifications like Double Mags and what not
