SetPlayerHealth: Difference between revisions
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{{Info|Function|Server|1.0}} | {{Info|Function|Server|1.0}} | ||
{{FuncDescription|You can | {{FuncDescription|You can set the player's health in a range of 0 to 100 units.}} | ||
{{FuncSyntax|SetPlayerHealth(player, health)}} | {{FuncSyntax|SetPlayerHealth(player, health)}} | ||
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end | end | ||
AddCommand('heal', heal) | AddCommand('heal', heal) | ||
</syntaxhighlight> | </syntaxhighlight> | ||
{{RelatedFunctions}} | {{RelatedFunctions}} | ||
{{PlayerFunctions}} |
Revision as of 18:11, 13 January 2020
Description
You can set the player's health in a range of 0 to 100 units.
Syntax
SetPlayerHealth(player, health)
Parameters
- player
Player you want to set health of - health
New health value you want to set player to
Return Value
- __EDIT_ME__
Example
function heal(player)
SetPlayerHealth(player, 100)
AddPlayerChat(player, 'You/'ve healed yourself')
end
AddCommand('heal', heal)