AddPlayerChat: Difference between revisions
From Onset Developer Wiki
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
{{Info|Function|Server & Client|1.0}} | {{Info|Function|Server & Client|1.0}} | ||
{{FuncDescription|Adds (or sends) the specified player or client a message.}} | {{FuncDescription|Adds (or sends) the specified player or client a message. | ||
The chat is not HTML but it supports the <span> tag to change color, font size and style.}} | |||
{{FuncSyntax|AddPlayerChat(player, message)}} | {{FuncSyntax|AddPlayerChat(player, message)}} | ||
Line 15: | Line 17: | ||
<syntaxhighlight lang="Lua> | <syntaxhighlight lang="Lua> | ||
AddCommand("commands", function(playerid) | AddCommand("commands", function(playerid) | ||
local message = "You just executed a command!" | |||
AddPlayerChat(playerid, '<span color="#ff0000bb" style="bold" size="10">'..message..'</>') | |||
return | return | ||
end) | end) |
Revision as of 14:11, 26 April 2020
Description
Adds (or sends) the specified player or client a message.
The chat is not HTML but it supports the tag to change color, font size and style.
Syntax
AddPlayerChat(player, message)
Client Syntax
AddPlayerChat(message)
Parameters
- player
The player indentifier. - message
The chat message.
Return Value
- Returns true.
Example
AddCommand("commands", function(playerid)
local message = "You just executed a command!"
AddPlayerChat(playerid, '<span color="#ff0000bb" style="bold" size="10">'..message..'</>')
return
end)