OnPlayerToggleAim: Difference between revisions
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Created page with "{{Info|Event|Client|1.2.0}} {{FuncDescription|Called when a (local) player presses the key to go in or out of the aim state. You can return '''false''' in this event to preve..." |
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{{Info|Event|Client|1.2.0}} | {{Info|Event|Client|1.2.0}} | ||
{{FuncDescription|Called when a (local) player presses the key to go in or out of the aim state. You can return '''false''' in this event to prevent the player from aiming.}} | {{FuncDescription|Called when a (local) player presses the key to go in or out of the aim state. You can return '''false''' in this event to prevent the player from aiming. | ||
You can use [[CancelAimImmediately]] to stop the player from aiming if he is in aim state already.}} | |||
{{FuncSyntax|OnPlayerToggleAim(toggle)}} | {{FuncSyntax|OnPlayerToggleAim(toggle)}} |
Latest revision as of 09:11, 24 May 2020
Description
Called when a (local) player presses the key to go in or out of the aim state. You can return false in this event to prevent the player from aiming.
You can use CancelAimImmediately to stop the player from aiming if he is in aim state already.
Syntax
OnPlayerToggleAim(toggle)
- toggle
true if the player wants to aim, false otherwise.
Example
AddEvent("OnPlayerToggleAim", function(toggle)
if toggle == true then
return false -- do not allow the player to aim
end
end)