SetSkySaturation: Difference between revisions
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{{Info|Function|Client|1.0}} | {{Info|Function|Client|1.0}} | ||
{{FuncDescription|Set the sky saturation for the client.}} | {{FuncDescription|Set the sky color saturation for the client.}} | ||
{{FuncSyntax|SetSkySaturation(saturation)}} | {{FuncSyntax|SetSkySaturation(saturation)}} | ||
{{FuncParameters}} | {{FuncParameters}} | ||
{{FuncParam|saturation|The saturation value in float between 0.0 to 4.0 | {{FuncParam|saturation|The saturation value in float between 0.0 to 4.0.}} | ||
{{FuncReturnValue|Returns '''true'''.}} | {{FuncReturnValue|Returns '''true'''.}} | ||
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<syntaxhighlight lang="Lua"> | <syntaxhighlight lang="Lua"> | ||
AddEvent("OnPlayerSpawn", function() | AddEvent("OnPlayerSpawn", function() | ||
SetSkySaturation( | SetSkySaturation(0.0) -- Set the saturation to as low as possible, basically monochrome. | ||
end) | end) | ||
</syntaxhighlight> | </syntaxhighlight> |
Revision as of 17:53, 29 August 2020
Description
Set the sky color saturation for the client.
Syntax
SetSkySaturation(saturation)
Parameters
- saturation
The saturation value in float between 0.0 to 4.0.
Return Value
- Returns true.
Example
AddEvent("OnPlayerSpawn", function()
SetSkySaturation(0.0) -- Set the saturation to as low as possible, basically monochrome.
end)
See also
__EDIT_ME__