StopVehicleEngine: Difference between revisions
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{{FuncParam|vehicle|Vehicle which engine you want to stop}} | {{FuncParam|vehicle|Vehicle which engine you want to stop}} | ||
{{FuncReturnValue|Returns '''true''' on success.}} | {{FuncReturnValue|Returns '''true''' on success, even if the engine is off already.}} | ||
== Example == | == Example == |
Latest revision as of 20:29, 30 August 2020
Description
Used to stop vehicle engine
Syntax
StopVehicleEngine(vehicle)
Parameters
- vehicle
Vehicle which engine you want to stop
Return Value
- Returns true on success, even if the engine is off already.
Example
function StopEngine(player)
local veh = GetPlayerVehicle(player)
if veh ~= 0 then
StopVehicleEngine(veh)
end
end
AddCommand('engineoff', StopEngine)
See also
- CreateVehicle
- DestroyVehicle
- IsValidVehicle
- GetVehicleCount
- GetAllVehicles
- GetVehicleModel
- GetVehicleModelName
- SetVehicleRespawnParams
- IsVehicleStreamedIn
- GetStreamedVehiclesForPlayer
- GetStreamedVehicles
- SetVehicleLocation
- GetVehicleLocation
- SetVehicleRotation
- GetVehicleRotation
- SetVehicleHeading
- GetVehicleHeading
- SetVehicleHealth
- GetVehicleHealth
- SetVehicleLicensePlate
- GetVehicleVelocity
- GetVehicleDriver
- GetVehiclePassenger
- GetVehicleNumberOfSeats
- SetVehicleColor
- GetVehicleColor
- SetVehicleLinearVelocity
- SetVehicleAngularVelocity
- GetVehicleGear
- SetVehicleHoodRatio
- GetVehicleHoodRatio
- SetVehicleTrunkRatio
- GetVehicleTrunkRatio
- StartVehicleEngine
- StopVehicleEngine
- GetVehicleEngineState
- SetVehicleLightEnabled
- GetVehicleLightState
- SetVehicleDamage
- GetVehicleDamage
- AttachVehicleNitro