GetPlayerActor: Difference between revisions
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Created page with "{{Info|Function|Client|1.0}} {{FuncDescription|Get the Unreal Engine actor for the Player.}} {{FuncSyntax|GetPlayerActor(playerid)}} {{FuncParameters}} {{FuncParam|playerid..." |
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{{Info|Function|Client|1.0}} | {{Info|Function|Client|1.0}} | ||
{{FuncDescription|Get the Unreal Engine actor for the | {{FuncDescription|Get the Unreal Engine actor for the player. Can then be used with [[UnrealLua]].}} | ||
{{FuncSyntax|GetPlayerActor(playerid)}} | {{FuncSyntax|GetPlayerActor(playerid)}} | ||
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{{FuncParam|playerid|The player identifier.}} | {{FuncParam|playerid|The player identifier.}} | ||
{{FuncReturnValue|Returns Unreal Actor | {{FuncReturnValue|Returns a reference to the Unreal Actor on success.}} | ||
== Example == | == Example == |
Revision as of 11:10, 2 September 2020
Description
Get the Unreal Engine actor for the player. Can then be used with UnrealLua.
Syntax
GetPlayerActor(playerid)
Parameters
- playerid
The player identifier.
Return Value
- Returns a reference to the Unreal Actor on success.
Example
GetPlayerActor(GetPlayerId())