SetPlayerLocation
From Onset Developer Wiki
Description
Set the specified client's location.
Syntax
SetPlayerLocation(player, x, y, z)
Parameters
- player
The client identifier - x
The X coordinate of position to put the player at. - y
The Y coordinate of position to put the player at. - z
The Z coordinate of position to put the player at.
Return Value
- Returns true on success.
Example
AddCommand("town", function(player)
SetPlayerLocation(player, -182821.00, -41675.00, 1160.00)
AddPlayerChat(player, "Teleported to town.")
end)
(server) Teleport function example:
function TeleportTo(player, x, y, z, h)
-- if the player is in a vehicle it will teleport the vehicle with them.
-- h = player heading
h = h or -1.0
if (GetPlayerVehicleSeat(player) == 1) then
local vehicle = GetPlayerVehicle(player)
SetVehicleLocation(vehicle, x, y, z)
if (h ~= -1.0) then
SetVehicleHeading(vehicle, h)
end
-- Reset velocity
SetVehicleLinearVelocity(vehicle, 0.0, 0.0, 0.0, true)
SetVehicleAngularVelocity(vehicle, 0.0, 0.0, 0.0, true)
local rx, ry, rz = GetVehicleRotation(vehicle)
-- Reset pitch and roll, leave yaw alone
SetVehicleRotation(vehicle, 0.0, ry, 0.0)
else
SetPlayerLocation(player, x, y, z)
if (h ~= -1.0) then
SetPlayerHeading(player, h)
end
end
--ResetPlayerCamera(player)
end