SetVehicleLinearVelocity
From Onset Developer Wiki
Description
Set the vehicle's linear velocity.
Syntax
SetVehicleLinearVelocity(vehicle, x, y, z [, reset])
Parameters
- vehicle
The vehicle identifier. - x
The X axis velocity - y
The Y axis velocity - z
The Z axis velocity - reset (optional)
Boolean __EDIT_ME__
Return Value
- This function returns true.
Example
<syntaxhighlight lang="Lua"> SetVehicleLinearVelocity(vehicleId, 100.0, 0.0, 0.0, false) -- Push the vehicle towards 100.0 units in X axis <syntaxhighlight>
See also
- CreateVehicle
- DestroyVehicle
- IsValidVehicle
- GetVehicleCount
- GetAllVehicles
- GetVehicleModel
- GetVehicleModelName
- SetVehicleRespawnParams
- IsVehicleStreamedIn
- GetStreamedVehiclesForPlayer
- GetStreamedVehicles
- SetVehicleLocation
- GetVehicleLocation
- SetVehicleRotation
- GetVehicleRotation
- SetVehicleHeading
- GetVehicleHeading
- SetVehicleHealth
- GetVehicleHealth
- SetVehicleLicensePlate
- GetVehicleVelocity
- GetVehicleDriver
- GetVehiclePassenger
- GetVehicleNumberOfSeats
- SetVehicleColor
- GetVehicleColor
- SetVehicleLinearVelocity
- SetVehicleAngularVelocity
- GetVehicleGear
- SetVehicleHoodRatio
- GetVehicleHoodRatio
- SetVehicleTrunkRatio
- GetVehicleTrunkRatio
- StartVehicleEngine
- StopVehicleEngine
- GetVehicleEngineState
- SetVehicleLightEnabled
- GetVehicleLightState
- SetVehicleDamage
- GetVehicleDamage
- AttachVehicleNitro