CreateVehicle
Syntax
CreateVehicle(modelid, x, y, z [, heading])
Parameters
- modelid
The model identifier for which vehicle to spawn. - x, y, z
The location/coordinates of where this vehicle is going to spawn. - heading
The direction in which this vehicle is going to be positioned.
Return Value
- Returns an identifier to the new vehicle. false on error.
Example
<syntaxhighlight lang="Lua"> function cmd_v(player, model) if (model == nil) then return AddPlayerChat(player, "Usage: /v <model>") end
model = tonumber(model)
if (model < 1 or model > 12) then return AddPlayerChat(player, "Vehicle model "..model.." does not exist.") end
local x, y, z = GetPlayerLocation(player) local h = GetPlayerHeading(player)
local vehicle = CreateVehicle(model, x, y, z, h) if (vehicle == false) then return AddPlayerChat(player, "Failed to spawn your vehicle") end
SetVehicleLicensePlate(vehicle, "HORIZON") AttachVehicleNitro(vehicle, true)
if (model == 8) then -- Set Ambulance blue color and license plate text SetVehicleColor(vehicle, RGB(0.0, 60.0, 240.0)) SetVehicleLicensePlate(vehicle, "EMS-02") end
-- Set us in the driver seat
SetPlayerInVehicle(player, vehicle)
AddPlayerChat(player, "Vehicle spawned! (New ID: "..vehicle..")") end AddCommand("v", cmd_v) </syntaxhighlight>