ScreenToWorld
From Onset Developer Wiki
Description
Deprojects a 2D screen space into 3D world space.
Syntax
ScreenToWorld(x, y)
Parameters
- x
Screen X coordinate. - y
Screen Y coordinate.
Return Values
- bResult: True on success, False on error.
- X: World space X coordinate.
- Y: World space Y coordinate.
- Z: World space Z coordinate.
- DirectionX: World space direction X coordinate away from the camera at the given 2d point.
- DirectionY: World space direction Y coordinate away from the camera at the given 2d point.
- DirectionZ: World space direction Z coordinate away from the camera at the given 2d point.
Example
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See also
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