ScreenToWorld

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Revision as of 10:32, 2 August 2019 by BlueMountains (talk | contribs)
ScreenToWorld

Type: Function
Context: Client
Introduced: v1.0

Description

Deprojects a 2D screen space into 3D world space.

Syntax

ScreenToWorld(x, y)

Parameters

  • x
    Screen X coordinate.
  • y
    Screen Y coordinate.

Return Values

  • bResult: True on success, False on error.
  • X: World space X coordinate.
  • Y: World space Y coordinate.
  • Z: World space Z coordinate.
  • DirectionX: World space direction X coordinate away from the camera at the given 2d point.
  • DirectionY: World space direction Y coordinate away from the camera at the given 2d point.
  • DirectionZ: World space direction Z coordinate away from the camera at the given 2d point.

Example

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See also

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