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From Onset Developer Wiki
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  • {{FuncDescription|Get the specified web's visibility mode.}} ...
    318 bytes (31 words) - 07:20, 13 December 2019
  • {{FuncDescription|Gets the normalized right vector.}} ...
    309 bytes (32 words) - 10:40, 1 September 2020
  • {{FuncDescription|Gets the normalized right vector.}} ...
    313 bytes (32 words) - 10:41, 1 September 2020
  • {{FuncDescription|Check if the client is in main menu. Can be used to make a pause system.}} ...
    337 bytes (35 words) - 14:11, 16 November 2019
  • {{FuncDescription|Gets the client ping.}} ...
    316 bytes (27 words) - 10:02, 12 December 2019
  • {{FuncDescription|Gets the mouse screen position X and Y. ...
    439 bytes (47 words) - 10:50, 1 September 2020
  • {{FuncDescription|Event thats called when a NPC is spawned after it died. Death time can be s ...
    316 bytes (37 words) - 11:22, 1 September 2020
  • {{FuncDescription|Gets the normalized forward vector.}} ...
    313 bytes (32 words) - 10:40, 1 September 2020
  • {{FuncDescription|Gets the normalized up vector.}} ...
    303 bytes (32 words) - 10:39, 1 September 2020
  • {{FuncDescription|Gets the normalized forward vector.}} ...
    317 bytes (32 words) - 10:41, 1 September 2020
  • {{FuncDescription|Gets the normalized up vector.}} ...
    307 bytes (32 words) - 10:41, 1 September 2020
  • {{FuncDescription|Gets the clients' NetworkStats}} ...
    635 bytes (45 words) - 14:54, 26 June 2021
  • {{FuncDescription|Gets all the waypoint IDs in a table.}} ...
    348 bytes (32 words) - 11:05, 6 January 2020
  • {{FuncDescription|Gets all the sound IDs in a table.}} ...
    336 bytes (32 words) - 11:04, 6 January 2020
  • {{FuncDescription|Stop an object that is moving.}} ...
    382 bytes (35 words) - 21:05, 1 September 2020
  • {{FuncDescription|Sets the speed of the players rotation.}} ...
    323 bytes (32 words) - 16:43, 22 December 2019
  • {{FuncDescription|Toggle the mouse cursor for the client.}} ...
    361 bytes (33 words) - 13:57, 27 February 2020
  • {{FuncDescription|Detach an already attached object.}} ...
    420 bytes (38 words) - 14:30, 26 June 2021
  • {{FuncDescription|Event thats called when a NPC reaches the target. See the [[SetNPCTargetLoc ...
    311 bytes (32 words) - 11:02, 2 September 2020
  • {{FuncDescription|Gets the static mesh component of an object.}} ...
    361 bytes (37 words) - 15:34, 11 November 2020
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