UnrealLua
From Onset Developer Wiki
- UObject
- IsValid
- GetClassName
- GetName
- UActorComponent
- USceneComponent
- SetRelativeLocation
- SetRelativeRotation
- SetRelativeScale3D
- GetRelativeLocation
- GetRelativeRotation
- GetRelativeScale3D
- UPrimitiveComponent
- GetNumMaterials
- CreateDynamicMaterialInstance
- UMeshComponent
- SetMaterial
- SetFloatParameterOnMaterials
- SetColorParameterOnMaterials
- USkinnedMeshComponent
- ShowMaterialSection
- USkeletalMeshComponent
- SetSkeletalMesh
- GetBoneMass
- UStaticMeshComponent
- SetStaticMesh
- USceneComponent
- UMaterialInterface
- LoadFromAsset
- UMaterialInstanceDynamic
- SetFloatParameter
- SetColorParameter
- SetTextureParameter
- USkeletalMesh
- LoadFromAsset
- UStaticMesh
- LoadFromAsset
- UTexture
- UTexture2D
- LoadFromAsset
- UTexture2D