IsDoorStreamedIn
From Onset Developer Wiki
Description
Checks if stated Door is streamed in for the player
Syntax
IsDoorStreamedIn(player, doorId)
Parameters
- player
Player which you want to check - doorId
Door which you want to check
Return Value
- Returns true on success.
Example
if IsDoorStreamedIn(player, doorId) then
AddPlayerChat(player, "The doorId " .. doorId .. " is streamed in for you.")
end