SetVehicleRotation
From Onset Developer Wiki
Description
Sets the vehicle rotation.
Syntax
SetVehicleRotation(vehicle, x, y, z)
Parameters
- vehicle
The vehicle identifier - x
The pitch rotation - y
The yaw rotation - z
The roll rotation
Return Value
- Returns true on success.
Example
function VehicleVelocityReset(player)
local vehicle = GetPlayerVehicle(player)
if (vehicle ~= 0) then
SetVehicleLinearVelocity(vehicle, 0.0, 0.0, 0.0, true)
SetVehicleAngularVelocity(vehicle, 0.0, 0.0, 0.0, true)
local rx, ry, rz = GetVehicleRotation(vehicle)
-- Reset pitch and roll, leave yaw alone
SetVehicleRotation(vehicle, 0.0, ry, 0.0)
end
end
AddRemoteEvent("VehicleVelocityReset", VehicleVelocityReset)
See also
- CreateVehicle
- DestroyVehicle
- IsValidVehicle
- GetVehicleCount
- GetAllVehicles
- GetVehicleModel
- GetVehicleModelName
- SetVehicleRespawnParams
- IsVehicleStreamedIn
- GetStreamedVehiclesForPlayer
- GetStreamedVehicles
- SetVehicleLocation
- GetVehicleLocation
- SetVehicleRotation
- GetVehicleRotation
- SetVehicleHeading
- GetVehicleHeading
- SetVehicleHealth
- GetVehicleHealth
- SetVehicleLicensePlate
- GetVehicleVelocity
- GetVehicleDriver
- GetVehiclePassenger
- GetVehicleNumberOfSeats
- SetVehicleColor
- GetVehicleColor
- SetVehicleLinearVelocity
- SetVehicleAngularVelocity
- GetVehicleGear
- SetVehicleHoodRatio
- GetVehicleHoodRatio
- SetVehicleTrunkRatio
- GetVehicleTrunkRatio
- StartVehicleEngine
- StopVehicleEngine
- GetVehicleEngineState
- SetVehicleLightEnabled
- GetVehicleLightState
- SetVehicleDamage
- GetVehicleDamage
- AttachVehicleNitro