OnRenderHUD
From Onset Developer Wiki
Description
This function is called every time the HUD is rendered for the player. This function can be used as a game tick event.
Syntax
OnRenderHUD()
Example
https://github.com/BlueMountainsIO/OnsetLuaScripts/blob/master/horizon/client/esp.lua
local EnableESP = 0
function SetEnableESP(enable)
EnableESP = enable
end
AddRemoteEvent("SetEnableESP", SetEnableESP)
function OnRenderHUD()
if EnableESP ~= 1 then
return
end
local ScreenX, ScreenY = GetScreenSize()
local t = { 1 }
for k, v in pairs(GetStreamedPlayers()) do
local x, y, z = GetPlayerLocation(v)
local sX, sY, sZ = WorldToScreen(x, y, z)
if sZ ~= 0.0 then
DrawLine(ScreenX / 2, ScreenY, sX, sY)
DrawBox(sX - 50, sY - 100, 100, 200)
end
end
end
AddEvent("OnRenderHUD", OnRenderHUD)