SetCameraShakeRotation
From Onset Developer Wiki
Description
Set the camera shake rotation properties.
Syntax
SetCameraShakeRotation(PitchAmp, PitchFreq, YawAmp, YawFreq, RollAmp, RollFreq)
Parameters
- PitchAmp
The pitch amplitude in floating point value. - PitchFreq
The pitch frequency in floating point value. - YawAmp
The yaw amplitude in floating point value. - YawFreq
The yaw frequency in floating point value. - RollAmp
The rolling amplitude in floating point value. - RollFreq
The roll frequency in floating point value.
Return Value
- Returns true on success.
Example
Example taken from https://github.com/BlueMountainsIO/OnsetLuaScripts/blob/6ef0c5406e84a434ca2d497c470404802f05e0d6/horizon/client/world.lua
function ToggleDrunkEffect()
if (not DrunkOn) then
DrunkOn = true
SetPostEffect("ImageEffects", "VignetteIntensity", 1.0)
SetPostEffect("Chromatic", "Intensity", 5.0)
SetPostEffect("Chromatic", "StartOffset", 0.1)
SetPostEffect("MotionBlur", "Amount", 0.05)
SetPostEffect("MotionWhiteBalanceBlur", "Temp", 7000)
SetCameraShakeRotation(0.0, 0.0, 1.0, 10.0, 0.0, 0.0)
SetCameraShakeFOV(5.0, 5.0)
PlayCameraShake(100000.0, 2.0, 1.0, 1.1)
else
DrunkOn = false
SetPostEffect("ImageEffects", "VignetteIntensity", 0.25)
SetPostEffect("Chromatic", "Intensity", 0.0)
SetPostEffect("Chromatic", "StartOffset", 0.0)
SetPostEffect("MotionBlur", "Amount", 0.0)
SetPostEffect("MotionWhiteBalanceBlur", "Temp", 6500)
StopCameraShake(false)
end
end
AddRemoteEvent("ToggleDrunkEffect", ToggleDrunkEffect)