AttachPlayerParachute
From Onset Developer Wiki
Description
Attach the specified player a parachute.
Syntax
AttachPlayerParachute(player, bAttach)
Parameters
- player
The player identifier. - bAttach
The boolean status.
Return Value
- This function returns true on success.
Example
AddCommand("parachute", function(player)
AttachPlayerParachute(player, true)
end)
See also
- GetPlayerBySteamId
- SetPlayerRagdoll
- SetPlayerDimension
- GetPlayerDimension
- SetPlayerPropertyValue
- GetPlayerPropertyValue
- IsValidPlayer
- GetPlayerCount
- GetAllPlayers
- GetNearestPlayer2D
- GetPlayersInRange2D
- GetPlayersInRange3D
- GetStreamedPlayersForPlayer
- SetPlayerName
- GetPlayerName
- GetPlayerSteamId
- GetPlayerNetworkStats
- SetPlayerSpawnLocation
- IsPlayerStreamedIn
- SetPlayerVoiceRange
- SetPlayerVoiceChannel
- IsPlayerVoiceChannel
- SetPlayerVoiceEnabled
- IsPlayerVoiceEnabled
- IsPlayerTalking
- AddPlayerChat
- AddPlayerChatRange
- AddPlayerChatAll
- GetPlayerState
- GetPlayerMovementMode
- GetPlayerMovementSpeed
- IsPlayerAiming
- IsPlayerReloading
- GetPlayerVehicle
- GetPlayerVehicleSeat
- SetPlayerInVehicle
- RemovePlayerFromVehicle
- SetPlayerLocation
- GetPlayerLocation
- SetPlayerWeaponStat
- SetPlayerWeapon
- GetPlayerWeapon
- GetPlayerEquippedWeaponSlot
- EquipPlayerWeaponSlot
- GetPlayerEquippedWeapon
- SetPlayerHeading
- GetPlayerHeading
- SetPlayerSpectate
- IsPlayerDead
- SetPlayerHealth
- GetPlayerHealth
- SetPlayerArmor
- GetPlayerArmor
- SetPlayerRespawnTime
- GetPlayerRespawnTime
- GetPlayerIP
- GetPlayerPing
- KickPlayer
- GetPlayerLocale
- GetPlayerGUID
- GetPlayerGameVersion
- SetPlayerAnimation
- AttachPlayerParachute
- SetPlayerHeadSize
- GetPlayerHeadSize