SetPlayerHeadSize
From Onset Developer Wiki
Description
Sets the player's head size.
Syntax
SetPlayerHeadSize(player, size)
Parameters
- player
The player identifier - size
The size in floating point value (range 0.0 - 3.0)
Return Value
- This function returs nothing.
Example
local ts12 = 0
function cmd_tscene12(player)
ts12 = CreateTimer(IncreaseHeadSize, 10, player)
end
AddCommand("tscene12", cmd_tscene12)
function IncreaseHeadSize(player)
local size = GetPlayerHeadSize(player) + 0.1
SetPlayerHeadSize(player, size)
if (size > 3.0) then
DestroyTimer(ts12)
end
end
See also
- GetPlayerBySteamId
- SetPlayerRagdoll
- SetPlayerDimension
- GetPlayerDimension
- SetPlayerPropertyValue
- GetPlayerPropertyValue
- IsValidPlayer
- GetPlayerCount
- GetAllPlayers
- GetNearestPlayer2D
- GetPlayersInRange2D
- GetPlayersInRange3D
- GetStreamedPlayersForPlayer
- SetPlayerName
- GetPlayerName
- GetPlayerSteamId
- GetPlayerNetworkStats
- SetPlayerSpawnLocation
- IsPlayerStreamedIn
- SetPlayerVoiceRange
- SetPlayerVoiceChannel
- IsPlayerVoiceChannel
- SetPlayerVoiceEnabled
- IsPlayerVoiceEnabled
- IsPlayerTalking
- AddPlayerChat
- AddPlayerChatRange
- AddPlayerChatAll
- GetPlayerState
- GetPlayerMovementMode
- GetPlayerMovementSpeed
- IsPlayerAiming
- IsPlayerReloading
- GetPlayerVehicle
- GetPlayerVehicleSeat
- SetPlayerInVehicle
- RemovePlayerFromVehicle
- SetPlayerLocation
- GetPlayerLocation
- SetPlayerWeaponStat
- SetPlayerWeapon
- GetPlayerWeapon
- GetPlayerEquippedWeaponSlot
- EquipPlayerWeaponSlot
- GetPlayerEquippedWeapon
- SetPlayerHeading
- GetPlayerHeading
- SetPlayerSpectate
- IsPlayerDead
- SetPlayerHealth
- GetPlayerHealth
- SetPlayerArmor
- GetPlayerArmor
- SetPlayerRespawnTime
- GetPlayerRespawnTime
- GetPlayerIP
- GetPlayerPing
- KickPlayer
- GetPlayerLocale
- GetPlayerGUID
- GetPlayerGameVersion
- SetPlayerAnimation
- AttachPlayerParachute
- SetPlayerHeadSize
- GetPlayerHeadSize