OnActionKey
From Onset Developer Wiki
Description
Called when the player pressed a specific key that is an "action". For example the space-bar for jumping.
Returning false in this function cancels the action.
Syntax
OnActionKey(EventType, ActionName, KeyName)
Parameters
- EventType
The input event of type EInputEvent - ActionName
The name of the action. For example "Jump". - KeyName
The name of the key as a string.
List of all ActionNames
Example
function OnActionKey(EventType, ActionName, KeyName)
AddPlayerChat(ActionName)
if ActionName == "Jump" then
return false -- This will cancel the action. In this case the player is unable to jump.
end
end
AddEvent("OnActionKey", OnActionKey)