CreateVehicle
From Onset Developer Wiki
Syntax
CreateVehicle(modelid, x, y, z [, heading])
Parameters
- modelid
The model identifier for which vehicle to spawn. - x, y, z
The location/coordinates of where this vehicle is going to spawn. - heading (optional)
The direction in which this vehicle is going to be positioned.
Return Value
- Returns an identifier to the new vehicle. false on error.
Example
function cmd_v(player, model)
if (model == nil) then
return AddPlayerChat(player, "Usage: /v <model>")
end
model = tonumber(model)
if (model < 1 or model > 12) then
return AddPlayerChat(player, "Vehicle model "..model.." does not exist.")
end
local x, y, z = GetPlayerLocation(player)
local h = GetPlayerHeading(player)
local vehicle = CreateVehicle(model, x, y, z, h)
if (vehicle == false) then
return AddPlayerChat(player, "Failed to spawn your vehicle")
end
SetVehicleLicensePlate(vehicle, "HORIZON")
AttachVehicleNitro(vehicle, true)
if (model == 8) then
-- Set Ambulance blue color and license plate text
SetVehicleColor(vehicle, RGB(0.0, 60.0, 240.0))
SetVehicleLicensePlate(vehicle, "EMS-02")
end
-- Set us in the driver seat
SetPlayerInVehicle(player, vehicle)
AddPlayerChat(player, "Vehicle spawned! (New ID: "..vehicle..")")
end
AddCommand("v", cmd_v)