AddPlayerChat: Difference between revisions

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{{FuncReturnValue|Returns '''true'''.}}
{{FuncReturnValue|Returns '''true'''.}}


== Example ==
== Example (Server) ==
<syntaxhighlight lang="Lua>
<syntaxhighlight lang="Lua>
AddCommand("commands", function(playerid)
AddCommand("commands", function(playerid)

Revision as of 12:13, 25 December 2021

AddPlayerChat

Type: Function
Context: Server & Client
Introduced: v1.0

Description

Adds (or sends) the specified player or client a message.

The chat is not HTML but it supports the tag to change color, font size and style.

Syntax

AddPlayerChat(player, message)
Client Syntax
AddPlayerChat(message)

Parameters

  • player
    The player indentifier.
  • message
    The chat message.

Return Value

  • Returns true.

Example (Server)

AddCommand("commands", function(playerid)
	local message = "You just executed a command!"
    AddPlayerChat(playerid, '<span color="#ff0000bb" style="bold" size="10">'..message..'</>')
	return
end)

See also