CreateText3D: Difference between revisions

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<syntaxhighlight lang="Lua">
<syntaxhighlight lang="Lua">
function OnPackageStart()
function OnPackageStart()
 
local i = 1
Delay(5000, function ()
for _ in pairs(Shops) do
local i = 1
Shops[i].npc = CreateNPC(Shops[i].npc_model, Shops[i].x, Shops[i].y, Shops[i].z, Shops[i].h)
for _ in pairs(Shops) do
SetNPCAnimation(Shops[i].npc, "CROSSARMS", true)
Shops[i].npc = CreateNPC(Shops[i].npc_model, Shops[i].x, Shops[i].y, Shops[i].z, Shops[i].h)
SetNPCHealth(Shops[i].npc, 999999999)
SetNPCAnimation(Shops[i].npc, "CROSSARMS", true)
CreateText3D(Shops[i].name, 17, Shops[i].x, Shops[i].y, Shops[i].z + 130, 0,0,0)
SetNPCHealth(Shops[i].npc, 999999999)
i = i + 1
CreateText3D(Shops[i].name, 17, Shops[i].x, Shops[i].y, Shops[i].z + 130, 0,0,0)
end
i = i + 1
end
end)
end
end
AddEvent("OnPackageStart", OnPackageStart)
AddEvent("OnPackageStart", OnPackageStart)

Revision as of 20:03, 13 November 2019

CreateText3D

Type: Function
Context: Server
Introduced: v1.0

Description

Creates a 3d text (hologram) which always faces the player camera, only visible from certain range

Syntax

CreateText3D(text, size, x, y, z, rx, ry, rz)

Parameters

  • text
    Text you want to show
  • size
    Size of the text
  • x
    X position
  • y
    Y position
  • z
    Z position
  • rx
    X rotation
  • ry
    Y rotation
  • rz
    Z rotation

Return Value

  • __EDIT_ME__

Example

function OnPackageStart()
	local i = 1
	for _ in pairs(Shops) do
		Shops[i].npc = CreateNPC(Shops[i].npc_model, Shops[i].x, Shops[i].y, Shops[i].z, Shops[i].h)
		SetNPCAnimation(Shops[i].npc, "CROSSARMS", true)
		SetNPCHealth(Shops[i].npc, 999999999)
		CreateText3D(Shops[i].name, 17, Shops[i].x, Shops[i].y, Shops[i].z + 130, 0,0,0)
		i = i + 1
	end
end
AddEvent("OnPackageStart", OnPackageStart)


See also

__EDIT_ME__