Delay

From Onset Developer Wiki
Revision as of 15:34, 16 November 2019 by 28days (talk | contribs)
Delay

Type: Function
Context: Server & Client
Introduced: v1.0

Description

__EDIT_ME__

Syntax

Delay(Milliseconds, LuaFunction [, UserArgs])

Parameters

  • Milliseconds
    __EDIT_ME__
  • LuaFunction
    __EDIT_ME__
  • UserArgs (optional)
    __EDIT_ME__

Return Value

  • __EDIT_ME__

Example

AddEvent("OnPlayerSpawn", function(player)
	SetPlayerOutline(player, true)
	Delay(10000, function(player)
		SetPlayerOutline(player, false)
	end)
end)

See also

__EDIT_ME__