DeprojectMouseLocationToWorld

From Onset Developer Wiki
Revision as of 15:29, 17 November 2019 by 28days (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
DeprojectMouseLocationToWorld

Type: Function
Context: Client
Introduced: v1.0

Description

Deproject the mouse location to the game world coordinates.

Syntax

DeprojectMouseLocationToWorld()

Parameters

  • This function has no parameters.

Return Value

  • On success returns 6 floats. World location X, Y, Z and world direction DirX, DirY, DirZ. On error the function returns false.

Example

__EDIT_ME__

See also