DestroyNPC: Difference between revisions

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{{Info|Function|Server|1.0}}
{{Info|Function|Server|1.0}}


{{FuncDescription|__EDIT_ME__}}
{{FuncDescription|Destroy/remove any NPC by its identifier.}}


{{FuncSyntax|DestroyNPC(npc)}}
{{FuncSyntax|DestroyNPC(npc)}}


{{FuncParameters}}
{{FuncParameters}}
{{FuncParam|npc|__EDIT_ME__}}
{{FuncParam|npc|NPC You want to destroy/remove}}


{{FuncReturnValue|__EDIT_ME__}}
{{FuncReturnValue|Returns '''true''' on success.}}


== Example ==
== Example ==
__EDIT_ME__
<syntaxhighlight lang="Lua">
function deleteNPC(player, npc)
  if IsValidNPC(tonumber(npc)) then --Check if npc is valid first
      DestroyNPC(tonumber(npc))
  end
end
AddCommand('removenpc', deleteNPC)
</syntaxhighlight>
 


{{RelatedFunctions}}
{{RelatedFunctions}}
__EDIT_ME__
* [[CreateNPC]]
* [[IsValidNPC]]

Latest revision as of 15:27, 17 November 2019

DestroyNPC

Type: Function
Context: Server
Introduced: v1.0

Description

Destroy/remove any NPC by its identifier.

Syntax

DestroyNPC(npc)

Parameters

  • npc
    NPC You want to destroy/remove

Return Value

  • Returns true on success.

Example

function deleteNPC(player, npc)
   if IsValidNPC(tonumber(npc)) then --Check if npc is valid first
      DestroyNPC(tonumber(npc))
   end
end
AddCommand('removenpc', deleteNPC)


See also