DrawTexture: Difference between revisions

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{{Info|Function|Client|1.0}}
{{Info|Function|Client|1.0}}


{{FuncDescription|__EDIT_ME__}}
{{FuncDescription|Draw an UTexture on screen. https://docs.unrealengine.com/en-US/API/Runtime/Engine/GameFramework/AHUD/DrawTexture/index.html}}


{{FuncSyntax|DrawTexture()}}
{{FuncSyntax|DrawTexture(UTexture TextureReference, ScreenX, SCreenY, Scale, bScalePosition)}}


{{FuncParameters}}
{{FuncParameters}}
{{FuncNoParam}}
{{FuncParam|TextureReference|Texture reference from LoadFromAsset or LoadFromFile.}}


{{FuncReturnValue|__EDIT_ME__}}
{{FuncReturnValue|__EDIT_ME__}}

Revision as of 14:26, 23 November 2019

DrawTexture

Type: Function
Context: Client
Introduced: v1.0

Description

Draw an UTexture on screen. https://docs.unrealengine.com/en-US/API/Runtime/Engine/GameFramework/AHUD/DrawTexture/index.html

Syntax

DrawTexture(UTexture TextureReference, ScreenX, SCreenY, Scale, bScalePosition)

Parameters

  • TextureReference
    Texture reference from LoadFromAsset or LoadFromFile.

Return Value

  • __EDIT_ME__

Example

__EDIT_ME__

See also