Difference between revisions of "GetObjectStaticMeshComponent"

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(Created page with "{{Info|Function|Client|1.0}} {{FuncDescription|Gets the static mesh component of an object.}} {{FuncSyntax|GetObjectStaticMeshComponent(object)}} {{FuncParameters}} {{FuncP...")
 
 
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{{FuncParameters}}
 
{{FuncParameters}}
{{FuncParam|player|The object identifier.}}
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{{FuncParam|object|The object identifier.}}
  
{{FuncReturnValue|Returns the static mesh component and then can be used by [[UnrealLua]]}}
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{{FuncReturnValue|Returns the static mesh component and then can be used by [[UnrealLua]].}}
  
 
== Example ==
 
== Example ==

Latest revision as of 10:45, 2 December 2019

GetObjectStaticMeshComponent

Type: Function
Context: Client
Introduced: v1.0

Description

Gets the static mesh component of an object.

Syntax

GetObjectStaticMeshComponent(object)

Parameters

  • object
    The object identifier.

Return Value

  • Returns the static mesh component and then can be used by UnrealLua.

Example

__EDIT_ME__

See also

__EDIT_ME__