GetObjectStaticMeshComponent: Difference between revisions

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{{FuncParam|object|The object identifier.}}
{{FuncParam|object|The object identifier.}}


{{FuncReturnValue|Returns the static mesh component and then can be used by [[UnrealLua]].}}
{{FuncReturnValue|Returns UStaticMeshComponent and then can be used by [[UnrealLua]].}}


== Example ==
== Example ==

Latest revision as of 15:34, 11 November 2020

GetObjectStaticMeshComponent

Type: Function
Context: Client
Introduced: v1.0

Description

Gets the static mesh component of an object.

Syntax

GetObjectStaticMeshComponent(object)

Parameters

  • object
    The object identifier.

Return Value

  • Returns UStaticMeshComponent and then can be used by UnrealLua.

Example

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See also

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