GetObjectStaticMeshComponent

From Onset Developer Wiki
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
GetObjectStaticMeshComponent

Type: Function
Context: Client
Introduced: v1.0

Description

Gets the static mesh component of an object.

Syntax

GetObjectStaticMeshComponent(object)

Parameters

  • object
    The object identifier.

Return Value

  • Returns UStaticMeshComponent and then can be used by UnrealLua.

Example

__EDIT_ME__

See also

__EDIT_ME__