Difference between revisions of "GetPickupStaticMeshComponent"

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(Created page with "{{Info|Function|Client|1.0}} {{FuncDescription|This function gets the static mesh component.}} {{FuncSyntax|GetPickupStaticMeshComponent(pickupId, mesh_component)}} {{FuncP...")
 
 
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{{Info|Function|Client|1.0}}
 
{{Info|Function|Client|1.0}}
  
{{FuncDescription|This function gets the static mesh component.}}
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{{FuncDescription|Gets the static mesh component of a pickup.}}
  
{{FuncSyntax|GetPickupStaticMeshComponent(pickupId, mesh_component)}}
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{{FuncSyntax|GetPickupStaticMeshComponent(pickupId)}}
  
 
{{FuncParameters}}
 
{{FuncParameters}}
 
{{FuncParam|pickupId|The pickup identifier.}}
 
{{FuncParam|pickupId|The pickup identifier.}}
{{FuncParam|mesh_component|The mesh component.}}
 
  
{{FuncReturnValue|Returns '''something'''.}}
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{{FuncReturnValue|Returns the static mesh component and then can be used by [[UnrealLua]].}}
  
 
== Example ==
 
== Example ==

Latest revision as of 10:45, 2 December 2019

GetPickupStaticMeshComponent

Type: Function
Context: Client
Introduced: v1.0

Description

Gets the static mesh component of a pickup.

Syntax

GetPickupStaticMeshComponent(pickupId)

Parameters

  • pickupId
    The pickup identifier.

Return Value

  • Returns the static mesh component and then can be used by UnrealLua.

Example

__EDIT_ME__

See also