GetPlayerBoneLocation: Difference between revisions

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{{Info|Function|Client|1.0}}
{{Info|Function|Client|1.0}}


{{FuncDescription|__EDIT_ME__}}
{{FuncDescription|This function returns the bone location of the player.}}


{{FuncSyntax|GetPlayerBoneLocation(player, BoneName [, BoneSpace])}}
{{FuncSyntax|GetPlayerBoneLocation(player, BoneName [, BoneSpace])}}


{{FuncParameters}}
{{FuncParameters}}
{{FuncParam|player|__EDIT_ME__}}
{{FuncParam|player|The player identifier}}
{{FuncParam|BoneName |__EDIT_ME__}}
{{FuncParam|BoneName |The bone name}}
{{FuncParamOptional|BoneSpace|__EDIT_ME__}}
{{FuncParamOptional|BoneSpace|__EDIT_ME__}}


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== Example ==
== Example ==
__EDIT_ME__
<syntaxhighlight lang="Lua">
GetPlayerBoneLocation(playerId, boneName)
</syntaxhighlight>


{{RelatedFunctions}}
{{RelatedFunctions}}
__EDIT_ME__
__EDIT_ME__

Revision as of 08:03, 29 December 2019

GetPlayerBoneLocation

Type: Function
Context: Client
Introduced: v1.0

Description

This function returns the bone location of the player.

Syntax

GetPlayerBoneLocation(player, BoneName [, BoneSpace])

Parameters

  • player
    The player identifier
  • BoneName
    The bone name
  • BoneSpace (optional)
    __EDIT_ME__

Return Value

  • __EDIT_ME__

Example

GetPlayerBoneLocation(playerId, boneName)

See also

__EDIT_ME__