GetPlayerLocale

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Revision as of 17:28, 22 April 2021 by BlueMountains (talk | contribs)
GetPlayerLocale

Type: Function
Context: Server
Introduced: v1.0

Description

Returns the computers localization of a player. For example en_US, de_DE, etc.

Syntax

GetPlayerLocale(player)

Parameters

  • player
    The player identifier.

Return Value

  • Returns a string with the player's localization.

Example

AddEvent("OnPlayerJoin", function(playerid)
	AddPlayerChatToAll("[JOIN] "..GetPlayerName(playerd).." has joined from "..GetPlayerLocale(player))
end)

See also

Template:PlayerFunctions