GetPlayerPing: Difference between revisions

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{{Info|Function|Server|1.0}}
{{Info|Function|Server|1.0}}


{{FuncDescription|__EDIT_ME__}}
{{FuncDescription|Get the ping of the specified player.}}


{{FuncSyntax|GetPlayerPing(player)}}
{{FuncSyntax|GetPlayerPing(playerid)}}


{{FuncParameters}}
{{FuncParameters}}
{{FuncParam|player|__EDIT_ME__}}
{{FuncParam|playerid|The player identifier.}}


{{FuncReturnValue|__EDIT_ME__}}
{{FuncReturnValue|__EDIT_ME__}}


== Example ==
== Example ==
__EDIT_ME__
<syntaxhighlight lang="Lua>
CreateTimer(PingKicker, 10000, function()
local ping = ServerData["max_ping"]
for _, j in ipairs(GetAllPlayers()) do
if GetPlayerPing(j) > ping then
KickPlayer(j, "You were kicked for high ping.")
end
end
end)
</syntaxhighlight>


{{RelatedFunctions}}
{{RelatedFunctions}}
__EDIT_ME__
{{Template:PlayerFunctions}}

Revision as of 13:43, 19 November 2019

GetPlayerPing

Type: Function
Context: Server
Introduced: v1.0

Description

Get the ping of the specified player.

Syntax

GetPlayerPing(playerid)

Parameters

  • playerid
    The player identifier.

Return Value

  • __EDIT_ME__

Example

CreateTimer(PingKicker, 10000, function()
	local ping = ServerData["max_ping"]
	for _, j in ipairs(GetAllPlayers()) do
		if GetPlayerPing(j) > ping then
			KickPlayer(j, "You were kicked for high ping.")
		end
	end
end)

See also

Template:PlayerFunctions