GetServerTickRate

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Revision as of 10:37, 23 March 2019 by BlueMountains (talk | contribs)
GetServerTickRate

Type: Function
Context: Server
Introduced: v1.0

Description

Tick rate of the main thread. The rate is variable and depends on the load of the server. For an empty server this is between 500Hz and 1000Hz. For 500 concurrent players the tick rate should be above 150Hz.

Syntax

GetServerTickRate()

Parameters

  • This function has no parameters.

Return Value

  • Returns a float of the tick rate.

Example

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See also

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