IsPlayerDead: Difference between revisions

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== Example ==
== Example ==
__EDIT_ME__
<syntaxhighlight lang="Lua">
AddCommand("acceptdeath", function(playerid)
    if not IsPlayerDead(player) then
        return AddPlayerChat(playerid, "You are not dead.")
    end
 
    AddPlayerChat(playerid, "You have accepted death and will respawn shortly.")
end)
</syntaxhighlight>


{{RelatedFunctions}}
{{RelatedFunctions}}
{{Template:PlayerFunctions}}
{{Template:PlayerFunctions}}

Revision as of 10:05, 12 December 2019

IsPlayerDead

Type: Function
Context: Server & Client
Introduced: v1.0

Description

Check if a player is dead.

Syntax

IsPlayerDead(player)

Parameters

  • player
    The player identifier.

Return Value

  • Returns true on success.

Example

AddCommand("acceptdeath", function(playerid)
    if not IsPlayerDead(player) then
        return AddPlayerChat(playerid, "You are not dead.")
    end

    AddPlayerChat(playerid, "You have accepted death and will respawn shortly.")
end)

See also

Template:PlayerFunctions