IsPlayerStreamedIn: Difference between revisions

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{{Info|Function|Server|1.0}}
{{Info|Function|Server|1.0}}


{{FuncDescription|__EDIT_ME__}}
{{FuncDescription|Check if the player B (otherid) is streamed in for player A (player).}}


{{FuncSyntax|IsPlayerStreamedIn(player, otherid)}}
{{FuncSyntax|IsPlayerStreamedIn(player, otherid)}}


{{FuncParameters}}
{{FuncParameters}}
{{FuncParam|player|__EDIT_ME__}}
{{FuncParam|player|The player identifier for which the other player should be streamed in.}}
{{FuncParam|otherid|__EDIT_ME__}}
{{FuncParam|otherid|The player identifier for the player which will be streamed in.}}


{{FuncReturnValue|__EDIT_ME__}}
{{FuncReturnValue|The function returns '''true''' on success.}}


== Example ==
== Example ==
__EDIT_ME__
<syntaxhighlight lang="Lua">
if IsPlayerStreamedIn(playerId, otherId) then
    AddPlayerChat(playerId, "You have just streamed in other player.")
end
</syntaxhighlight>


{{RelatedFunctions}}
{{RelatedFunctions}}
__EDIT_ME__
{{PlayerFunctions}}

Revision as of 19:47, 31 December 2019

IsPlayerStreamedIn

Type: Function
Context: Server
Introduced: v1.0

Description

Check if the player B (otherid) is streamed in for player A (player).

Syntax

IsPlayerStreamedIn(player, otherid)

Parameters

  • player
    The player identifier for which the other player should be streamed in.
  • otherid
    The player identifier for the player which will be streamed in.

Return Value

  • The function returns true on success.

Example

if IsPlayerStreamedIn(playerId, otherId) then
    AddPlayerChat(playerId, "You have just streamed in other player.")
end

See also

Template:PlayerFunctions