NotifyCrosshairHit: Difference between revisions

From Onset Developer Wiki
(Created page with "{{Info|Function|Client|1.0}} {{FuncDescription|Tells the system that the crosshair should be shown/played, for example when hitting an enemy.}} {{FuncSyntax|NotifyCrosshairH...")
 
No edit summary
 
Line 14: Line 14:


{{RelatedFunctions}}
{{RelatedFunctions}}
* [[InvokeDamageFX]]
* [[IsPlayerAiming]]
* [[IsPlayerAiming]]
* [[IsPlayerReloading]]
* [[IsPlayerReloading]]
* [[IsPlayerDead]]
* [[IsPlayerDead]]
* [[IsGameDevMode]]
* [[IsGameDevMode]]

Latest revision as of 13:47, 30 August 2020

NotifyCrosshairHit

Type: Function
Context: Client
Introduced: v1.0

Description

Tells the system that the crosshair should be shown/played, for example when hitting an enemy.

Syntax

NotifyCrosshairHit()

Parameters

  • This function has no parameters.

Return Value

  • Returns nothing.

Example

__EDIT_ME__

See also