OnPlayerFootstep: Difference between revisions
From Onset Developer Wiki
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Latest revision as of 20:11, 1 September 2020
Description
Called when a player hits the ground with their feet when walking/running.
You can return false to suppress the footstep sound.
Syntax
OnPlayerFootstep(player, floor_type)
- player
The player identifier. - floor_type
The floor under their feet. Can be one of FloorTypes.
Example
AddEvent("OnPlayerFootstep", function(player, floor_type)
if player == GetPlayerId() then
AddPlayerChat("OnPlayerFootstep")
end
end)