OnPlayerSkydive: Difference between revisions

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{{Info|Event|Client|1.0}}
{{Info|Event|Client|1.0}}


{{FuncDescription|__EDIT_ME__}}
{{FuncDescription|Called when the player starts to skydive.}}


{{FuncSyntax|OnPlayerSkydive()}}
{{FuncSyntax|OnPlayerSkydive()}}


== Example ==
== Example ==
__EDIT_ME__
<syntaxhighlight lang="Lua">
function PlayerSkydive()
AddPlayerChat("Good luck.")
SetPostEffect("DepthOfField", "Distance", 0.05)
end
AddEvent("OnPlayerSkydive", PlayerSkydive)
</syntaxhighlight>


{{RelatedFunctions}}
{{RelatedFunctions}}
{{ClientEvents}}
{{ParachuteClientEvents}}

Latest revision as of 08:47, 16 January 2020

OnPlayerSkydive

Type: Event
Context: Client
Introduced: v1.0

Description

Called when the player starts to skydive.

Syntax

OnPlayerSkydive()

Example

function PlayerSkydive()
	AddPlayerChat("Good luck.")
	SetPostEffect("DepthOfField", "Distance", 0.05)
end
AddEvent("OnPlayerSkydive", PlayerSkydive)

See also