OnRenderHUD: Difference between revisions

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(Created page with "{{Info|Event|Client|1.0}} {{FuncDescription|__EDIT_ME__}} {{FuncSyntax|OnRenderHUD()}} == Example == __EDIT_ME__ {{RelatedFunctions}} {{ClientEvents}}")
 
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{{Info|Event|Client|1.0}}
{{Info|Event|Client|1.0}}


{{FuncDescription|__EDIT_ME__}}
{{FuncDescription|This function is called every time the HUD is rendered for the player.  This function can be used as a game tick event.}}


{{FuncSyntax|OnRenderHUD()}}
{{FuncSyntax|OnRenderHUD()}}


== Example ==
== Example ==
__EDIT_ME__
<syntaxhighlight lang="Lua">
</syntaxhighlight>


{{RelatedFunctions}}
{{RelatedFunctions}}
{{ClientEvents}}
[[Template:ClientEvents]]

Revision as of 10:43, 6 January 2020

OnRenderHUD

Type: Event
Context: Client
Introduced: v1.0

Description

This function is called every time the HUD is rendered for the player. This function can be used as a game tick event.

Syntax

OnRenderHUD()

Example

See also

Template:ClientEvents