SetObjectAnimatedTexture

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Revision as of 11:54, 5 November 2019 by BlueMountains (talk | contribs)
SetObjectAnimatedTexture

Type: Function
Context: Client
Introduced: v1.0

Description

__EDIT_ME__

Syntax

SetObjectAnimatedTexture(object, TextureFile, Rows, Columns [, MaterialSlot])

Parameters

  • object
    The object identifier.
  • TextureFile
    The files in your package directory.
  • Rows
    Number of rows of your flipbook texture.
  • Columns
    Number of columns of your flipbook texture.
  • MaterialSlot (optional)
    The objects model material slot.

Return Value

  • __EDIT_ME__

Example

local function OnPackageStart()
	local TextureObject = CreateObject(1, 128651.5234375, 79332.890625, 1579.2681884766)
	SetObjectAnimatedTexture(TextureObject, GetPackageName().."/client/files/AnimatedBanana.PNG", 2, 4)
end
AddEvent("OnPackageStart", OnPackageStart)

See also

__EDIT_ME__