SetOceanWaterLevel: Difference between revisions

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Revision as of 13:10, 4 September 2019

SetOceanWaterLevel

Type: Function
Context: Client
Introduced: v1.0

Description

Connects the game to another server. The connection will happen on the next game tick.

Syntax

SetOceanWaterLevel(Level [, bIncludeSwimmingVolume])

Parameters

  • Level
    Water level from -200 to 10000
  • bIncludeSwimmingVolume (optional)
    Wheter the swimming volume should also be set to the water level. false means you will be able to walk underwater.

Return Value

  • This function does not return anything.

Example

__EDIT_ME__

See also

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