SetPlayerAnimation: Difference between revisions

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{{Info|Function|Server|1.0}}
{{Info|Function|Server|1.0}}


{{FuncDescription|__EDIT_ME__}}
{{FuncDescription|Set the player's animation.}}


{{FuncSyntax|SetPlayerAnimation(player, animation)}}
{{FuncSyntax|SetPlayerAnimation(player, animation)}}


{{FuncParameters}}
{{FuncParameters}}
{{FuncParam|player|__EDIT_ME__}}
{{FuncParam|player|The player identifier.}}
{{FuncParam|animation|Animation name, see [[AnimationList]]}}
{{FuncParam|animation|Animation name, see [[AnimationList]]. Since v1.2.2 this can also be any integer that you used in [[ReplaceAnimationLibrarySequence]].}}


{{FuncReturnValue|__EDIT_ME__}}
{{FuncReturnValue|This function returns nothing.}}


== Example ==
== Example ==
__EDIT_ME__
<syntaxhighlight lang="Lua>
AddCommand("flex", function(playerid)
    SetPlayerAnimation(playerid, "FLEXX")
    AddPlayerChat(playerid, "Flex like Talos or 28days would.")
end)
</syntaxhighlight>


{{RelatedFunctions}}
{{RelatedFunctions}}
__EDIT_ME__
{{ServerPlayerFunctions}}

Latest revision as of 20:25, 1 September 2020

SetPlayerAnimation

Type: Function
Context: Server
Introduced: v1.0

Description

Set the player's animation.

Syntax

SetPlayerAnimation(player, animation)

Parameters

Return Value

  • This function returns nothing.

Example

AddCommand("flex", function(playerid)
    SetPlayerAnimation(playerid, "FLEXX")
    AddPlayerChat(playerid, "Flex like Talos or 28days would.")
end)

See also