SetPlayerSpawnLocation: Difference between revisions

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{{Info|Function|Server|1.0}}
{{Info|Function|Server|1.0}}


{{FuncDescription|Set the player's spawn point using this function.}}
{{FuncDescription|Sets the spawn location for where the player will spawn after dying. Use [[SetPlayerLocation]] to instantly set a location.}}


{{FuncSyntax|SetPlayerSpawnLocation(player, x, y, z, h)}}
{{FuncSyntax|SetPlayerSpawnLocation(player, x, y, z, h)}}

Revision as of 14:02, 21 January 2020

SetPlayerSpawnLocation

Type: Function
Context: Server
Introduced: v1.0

Description

Sets the spawn location for where the player will spawn after dying. Use SetPlayerLocation to instantly set a location.

Syntax

SetPlayerSpawnLocation(player, x, y, z, h)

Parameters

  • player
    The player identifier.
  • x
    The X axis
  • y
    The Y axis
  • z
    The Z axis
  • h
    The rotation.

Return Value

  • This function returns nothing.

Example

AddEvent("OnPlayerJoin", function(player)
	SetPlayerSpawnLocation(player, 125773.000000, 80246.000000, 1645.000000, 90.0)
end)

See also

index.lua

Game

Colors

Miscellaneous

Time

Server

Explosion

Door

Network

NPC

Object

Package

Event

Pickup

Player

Text3D

Timer

Vehicles

HTTP